The Start of my Modeling Career…
It has been quite the journey, but with the unwavering support of my teacher Alyssa Minko (who also happens to technically be my student, but who needs labels?!) I have modeled an entire character from scratch in Maya, and applied textures in Substance. I drew the turnaround for this particular girl many years ago, and it is truly surreal to see her in 3D. I have an entirely different perspective on sculpting in 3D now, and will never look at vertices the same again.
Would I do anything differently? Probably everything, starting with not modeling her with such an arch to her back which makes posing really difficult. And her arms and legs keep popping out of the clothes because weight painting them identically is not quite my forte yet. BUT, in terms of building my FIRST model and then putting her through the ringer with an entire VR film to carry on her shoulders, I am quite proud!